First unBLOCKed Result Achieved: Development of a Virtual Reality (VR) Curriculum

The unBLCOKed project has successfully completed its first result: the development of a digital curriculum for the video game to be developed, based on Virtual Reality (VR) content for students with disabilities and special educational needs.

The curriculum, compiled in a 160-page document, includes 4 learning areas and 16 educational scenarios focused on essential skills for personal autonomy, daily living, social adaptation, and participation in social life.

The content covered includes personal hygiene, money management, use of public transportation, emotional expression, teamwork, and social relationships, all through accessible and immersive methodologies supported by VR technology.

This first result represents an important step forward in unBLCOKed’s commitment to a more inclusive, innovative, and student-centered education.

Below is the link to the document.